How To Register For Classes In Cuyamaca College
Quick Links
- Starting Classes
- A Realm Reborn Classes/Jobs
- Heavensward Jobs
- Stormblood Jobs
- Shadowbringers Jobs
- Endwalker Jobs
- Disciples of Mitt/State
With and so many classes and jobs in Terminal Fantasy 14 to attempt out and level up, it'll be a long time before you run out of things to do. Equally the game grows bigger through its consistent updates and expansion packs, as does its roster of classes to use.
In order to apply these classes and jobs, you lot must complete a short side quest. These are spread out through the world and some take specific level requirements. This guide will particular every way to unlock the classes in Terminal Fantasy 14.
Updated December 3, 2021 by Ryan Bamsey: With the release of the hotly awaited Endwalker expansion, we've added details on how to unlock the two newest jobs to be added to the game, Reaper and Sage!
Starting Classes
During character creation, you will be prompted to cull a discipline. This will set your initial class and your starting location for the principal quest of the game. Don't worry though, it isn't long before you lot can start picking upward new classes and experimenting, though you may wish to cull a starting city that has multiple classes of interest to you lot.
Class | Function | Starting City | Job Upgrade |
---|---|---|---|
Gladiator | Tank | Ul'dah | Paladin |
Marauder | Tank | Limsa Lominsa | Warrior |
Arcanist | Magical DPS | Limsa Lominsa | Summoner, Scholar |
Archer | Ranged DPS | Gridania | Bard |
Lancer | Concrete DPS | Gridania | Dragoon |
Pugilist | Concrete DPS | Ul'dah | Monk |
Thaumaturge | Magical DPS | Ul'dah | Black Mage |
Conjurer | Healer | Gridania | White Mage |
A Realm Reborn Classes/Jobs
The following classes are unlocked simply by completing a quest at the relevant order once y'all've striking Level 10 in your start class. These quests are very simple introductory missions that will introduce y'all to the class at hand and give you some insight as to the diverse characters who will play roles in that course'southward quests. They volition reward y'all with bones weapons and unlock that class's Hunting Log.
Each basic class can also be upgraded into a Task through the employ of a Soul Crystal. These are all rewarded past uncomplicated quests once you lot have hitting Level 30 in the prerequisite class. That is non the only requirement though — y'all must also take completed the Master Story Quest Sylph-management, which is an early Level 20 quest. If yous can't seem to unlock a job despite existence Level thirty, check that you've reached that point in the storyline.
Gladiator/Paladin
- Role: Tank
- Weapon: Sword & Shield
In club to get a Gladiator, you must complete the Way of the Gladiator, which can be found in Ul'dah. Talk to Lulutsu on the Steps of Thal at (X:ix, Y:11) to begin the quest and say "Yes" when asked if you desire to join the Gladiator's Order.
The final footstep in the quest is to speak to First Sword Mylla, who will give you your starting time sword and brainstorm the Gladiator quest chain.
In one case you take completed the Gladiator questline, which ends with the quest The Rematch, y'all may take the quest to go a Paladin. It'due south called Paladin's Pledge and is started by Lulutsu at the Gladiator's Gild once more. This quest involves speaking to a Paladin named Jenlyns on the Hustings Strip and completing some tasks for him. These volition include some combat, followed by a pocket-size fetch quest. Once you have the Soul of the Paladin, equip information technology to admission your new abilities.
Marauder/Warrior
- Role: Tank
- Weapon: Greataxe
You can begin the quest to become a Marauder in Limsa Lominsa. It is chosen Way of the Marauder and begins in the Marauder's Guild, which tin be plant to the north of the Limsa Lominsa Upper Decks at (X:xi, Y:vi).
It's a simple quest that involves confirming that you wish to be a Marauder and so introducing yourself to Axemaster Wyrnzoen, who volition give you lot the rest of the Marauder quests.
Upon completion of Bringing Down the Mountain at the cease of the Marauder questline, y'all can take on Pride and Duty (Will Accept You lot from the Mount). This quest volition reward y'all with the Soul of the Warrior and unlock its Job. The quest involves traveling to Costa del Sol and eventually leads to you coming together Curious Gorge, who volition become your new mentor in the world of Warriors.
Arcanist/Summoner
- Role: Magical DPS
- Weapon: Arcanist Books
The quest Way of the Arcanist begins in Limsa Lominsa and is started by talking to Murie, who can be establish at the Arcanist'south Guild on the Lower Decks at (10:four, Y:11).
As with all of the basic class conquering quests, this quest requires you to go talk to the guild'south leader. In this case, it's Thubyrgeim — a Roegadyn who can be found nearby. She will give you your first Arcanist weapon and be the person who gives yous your Arcanist quests.
Once you have reached Level 30 and completed the Arcanist questline (ending with Sinking Doesmaga), you lot can talk to Thubyrgeim to start the Austerities of Flame quest. This volition take you to Gridania and introduce you to Y'mhitra, who will be your guide in the earth of being a Summoner. This quest unlocks the Summoner job.
Scholar
- Role: Healer
- Weapon: Scholar Books
Scholar is unique in that yous do not need to have completed the prerequisite class's questline in order to unlock it. Information technology simply requires the completion of Sylph-direction and being Level 30. Once these prerequisites are met, you can first the quest Forgotten but Non Gone at the Marauder's Guild by speaking to Murie in Limsa Lominsa Lower Decks at (X:four, Y:11).
This quest is like most other job unlocking quests and only introduces yous to your new mentor (in this case, a Lalafell called Alka Zolka) and grants you your Soul Crystal.
Archer/Bard
- Role: Ranged DPS
- Weapon: Bows
Way of the Archer is the quest that you'll demand to complete in order to unlock the Archer Course. To begin it, simply speak to Athelyna at the Archer's Guild in New Gridania at (X:15, Y:12). When prompted, assert that y'all wish to exist an Archer.
You lot will then have to speak to the guild master, Luciane. She will give you your first bow and and then accept on the role of your quest giver for the Archer questline.
Upon completion of the Archer quest line with The One That Got Away, you can outset the Bard quest line past talking to Luciane again. This quest will accept you meeting Jehantel in the South Shroud and acquiring the Soul of the Bard.
Lancer/Dragoon
- Role: Physical DPS
- Weapon: Polearms
In the Lancer'south Guild in Old Gridania, you can find Jillian at (Ten:xiv.1, Y:5.8). She tin can give you the Style of the Lancer quest that ends with you receiving your start spear and unlocking the job.
The quest introduces Guildmaster Ywain, the character who volition give you the rest of the Lancer quests.
Once yous have finished all of the Lancer quests, ending with Proof of Might, you can begin Eye of the Dragon by talking to Ywain. This quest unlocks the Dragoon job and introduces your next quest giver, Alberic.
Pugilist/Monk
- Role: Physical DPS
- Weapon: Fists
The Pugilist'southward Guild can be institute in Ul'dah on the Steps of Nald. It's here that the Way of the Pugilist quest can exist started by talking to Gagaruna at (Ten:9, Y:10). Information technology'll involve signing upward to the lodge past talking to Hamon, who will requite you lot the rest of the Pugilist quests.
In one case you have completed the Level xxx quest Return of the Holyfist, yous tin talk to Gagaruna correct after to showtime the quest Brother from Another Mother. This quest unlocks the Monk chore and introduces a new host of characters, including Erik — a scientist who will stay with yous for many Monk quests.
Rogue/Ninja
- Function: Physical DPS
- Weapon: Daggers
Information technology's not possible to begin the game every bit a Rogue simply picking up the class works like whatsoever other in the base game. Speak to Lonwoerd who tin can exist found on the Limsa Lominsa Lower Decks at (X:8.1, Y:xvi.1) to start the quest My First Daggers.
This quest sees you initiated into the Rogues' Social club and meeting its leader, Jacke.
At Level 30 and after completing the Rogue questline, y'all may unlock the Ninja job. To do this, complete the quest Peasants by Day, Ninjas past Night, which can also be started by talking to Jacke.
Thaumaturge/Black Mage
- Part: Magical DPS
- Weapon: Staves
Ul'dah is the home of the Thaumaturge'southward Guild and it's here that you tin start the quest Way of the Thaumaturge. Starting time this quest by talking to Yayake in Steps of Nald at (X:7, Y:12) and confirming that y'all wish to join the guild, and complete it by meeting Cocobuki.
Once you have completed the final Thaumaturge quest Facing Your Demons, you can have on Taking the Black past speaking to Yayake over again. This quest will unlock the Blackness Mage chore and showtime that job's questline.
Conjurer/White Mage
- Role: Healer
- Weapon: Canes
Becoming a magical healer involves joining the Conjurer's Guild in Old Gridania. Speak to Madelle at (X:half dozen, Y:11) to start Manner of the Conjurer, which volition have you coming together E-Sumi-Yan at Stillglade Fane. Once yous have your Weathered Cane, you can switch to Conjurer and take on the class'due south questline.
Once you lot accept completed the Conjurer quests, you lot can take on Seer Folly past talking to E-Sumi-Yan again. This quest volition unlock the White Mage job and have you lot liaising with Raya-O-Senna, your old mentor's sis.
Blue Mage
- Role: Variable depending on equipped spells
- Weapon: Canes
Bluish Mage is a Limited Job, pregnant that it cannot partake in a great deal of the game only yet. It's a unique task that learns its abilities by being striking by enemy attacks, collecting them upon victory.
To unlock this quest you must already take a job at Level 50. In one case this has been achieved, you lot can commencement the quest Out of the Blue on the Limsa Lominsa Lower Decks by talking to the Zealous Yellowjacket at (X:ix.9, Y:11.0).
Out of the Blueish will take you traipsing all over La Noscea in search of a Blue Mage called Martyn — upon completion, you will acquire the Bluish Mage chore, a set of armor, a Rainmaker Cane, and your first Blue Magic spell, H2o Cannon.
Heavensward Jobs
Unlocking the Heavensward jobs has some more requirements than the previous Jobs. Firstly, you must accept access to the Heavensward areas — this means that you must have completed the A Realm Reborn storyline that ends with the quest Before the Dawn. All iii Jobs are acquired from quests that begin in Ishgard and require yous to be Level l, though the jobs themselves will start at Level thirty.
Dark Knight
- Role: Tank
- Weapon: Greatsword
To unlock the Dark Knight job you lot must commencement take on the very short quest A Night Spectacle, which tin be constitute in The Pillars of Ishgard. This quest involves speaking to an Ishgardian Citizen at (Ten:13.2, Y:8.8) and nothing more than.
Once completed, talk to the denizen over again to take on Our End. This quest requires you to search for Temple Knights in the Brume to investigate a demonic warrior. This quest will have you finding and unlocking the Soul of a Dark Knight, and and then meeting your Night Knight quest giver, Fray.
Machinist
- Part: Ranged DPS
- Weapon: Firearms
In order to become a Machinist, you lot must complete the quest Savior of Skysteel. This is begun in Foundation in Ishgard and is given by Stephanivien. She can exist found within the Skysteel Manufactory at (X:8, Y:10).
This quest involves a quick introduction to the Machinist's Guild and your first job — to help runway downward the guild's main of marksmanship somewhere in La Noscea. The quest will involve some gainsay, so exist wary of that.
Upon completion, you will accept unlocked the Machinist task and can start taking on the job's quests.
Astrologian
- Role: Healer
- Weapon: Star Globes
Speaking to Jannequinard at The Pillars at (Ten:15, Y:10) in Ishgard will allow you start the quest Stairway to the Heavens. This is the quest y'all need to complete to unlock the Astrologian job.
This quest has you investigating the Sharlayan Astrologians who were supposed to arrive at the Athaneum but haven't turned up. Yous'll have to locate them in the Coerthas Cardinal Highlands and save them from bandits — a confrontation that ends with you acquiring an Astrologian Soul Crystal.
Stormblood Jobs
In order to unlock the two Jobs that were introduced with the Stormblood expansion, you lot must accept actually purchased the Stormblood expansion. In improver, yous must have reached Level 50 in a job already. These quests not simply provide you with a Soul Crystal and a beginner weapon, but also give you a Countinghouse full of appropriate armor for the job in question. These new jobs start at Level 50.
Samurai
- Function: Physical DPS
- Weapon: Katanas
On the Steps of Nald in Ul'dah, you can find an Ul'dahn Citizen at (Ten:9.2, Y:nine.one) who can give you the quest The Style of the Samurai.
This quest involves investigating reports of an elderly bract principal and has you running around Ul'dah. Information technology will terminate one time you have been appraised past Musosai, who volition grant you lot the Samurai job.
The next quest from Principal Musosai acts equally a sort of tutorial for the job, then consider taking that on right away.
Ruby-red Mage
- Function: Magical DPS
- Weapon: Rapiers
Also in Ul'dah, but this time on the Steps of Thal, is a Distraught Lass at (Ten:14.i, Y:11.7). Her quest is Taking the Crimson and will unlock the Red Mage job.
Taking the Ruddy has you meeting a Cerise Mage called Ten'rhun Tia and witnessing his 1000 powers. After getting to know him a petty, he will offer yous the Red Mage Soul Crystal and become your newest job mentor.
Shadowbringers Jobs
Similar to the Stormblood Jobs, the simply requirement for the two Shadowbringers Jobs is that yous have reached Level 60 in a different Job and purchased the Shadowbringers expansion. These Jobs starting time at Level 60 and come with a Coffer of advisable equipment.
Gunbreaker
- Office: Tank
- Weapon: Gunblades
Yous can unlock the Gunbreaker job by starting the quest The Makings of a Gunbreaker in New Gridania. Speak to the Gods' Quiver Bow at (X:eleven.5, Y:11.9) to start the quest.
This quest involves sorting out some highwaymen at the Bramble Patch who have accosted some outlandish travelers. These travelers are your guides on the road to becoming a Gunbreaker — a Viera named Sophie and a Hrothgar named Radovan.
Dancer
- Role: Ranged DPS
- Weapon: Chakrams
One time yous have unlocked the prerequisites, you can get a Dancer past completing the quest Shall We Dance. This can be started by talking to an Eager Lominsan, who can exist found on the Limsa Lominsa Lower Decks at (X:9.8, Y:12.0).
This quest has y'all learning of a troupe of dancers from Radz-at-Han and prompts y'all to go see them. You lot will be appraised by the leader of the troupe, Mistress Nashmeira, who volition offer you lot the Soul of the Dancer in substitution for your assistance during their bout of Eorzea.
Endwalker Jobs
Matching up with the previous expansion packs, unlocking the jobs added in the Endwalker expansion will require you to be Level 70 in i of your other jobs. Patently, you lot will also need to have purchased the Endwalker expansion. Completing these unlocking quests will reward you with a shiny new Job Crystal and the appropriate equipment Coffers.
Reaper
- Role: Physical DPS
- Weapon: Scythes
In one case you have a Level 70 Job, you can take on the quest The Killer Instinct by speaking to the Flustered Attendant in Ul'dah - Steps of Nald (X:12.8, Y:viii.six).
You can notice step-by-step instructions on how to complete this quest with our in-depth guide to unlocking the Reaper.
Sage
- Part: Healer
- Weapon: Nouliths
Again, you can first this quest once yous have the Endwalker expansion and attain level 70. Head to the Limsa Lominsa Lower Decks (Ten:9.four, Y:12.9) and speak to the Sharlayan Maiden at that place to go the Sage's Path quest.
You can find footstep-by-pace instructions on how to complete this quest with our in-depth guide to unlocking the Sage.
Disciples of Hand/Land
Only like the combat classes and jobs, the crafting and gathering classes must be unlocked individually every bit well. These quests all involve heading to their respective guilds and joining upwards, rewarding you with the about basic tool of the trade for each 1.
Below is a table that details where each Class tin be caused.
Class | City | Location |
---|---|---|
Alchemist | Ul'dah | (10:viii, Y:13) - Steps of Thal |
Armorer | Lima Lominsa | (10:10, Y:xv) - Upper Decks |
Blacksmith | Lima Lominsa | (X:10, Y:fifteen) - Upper Decks |
Botanist | Gridania | (X:6, Y:8) - Old Gridania |
Carpenter | Gridania | (X:10, Y:12) - New Gridania |
Culinarian | Lima Lominsa | (X:9, Y:8) - Upper Decks |
Fisher | Limsa Lominsa | (X:7, Y:xiv) - Lower Decks |
Goldsmith | Ul'dah | (X:ten, Y:13) - Steps of Thal |
Leatherworker | Gridania | (X:12, Y:7) - Old Gridania |
Miner | Ul'dah | (10:11, Y:fourteen) - Steps of Thal |
Weaver | Ul'dah | (X:14, Y:13) - Steps of Thal |
About The Author
Source: https://www.thegamer.com/final-fantasy-14-class-job-unlock-location-guide/
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